There’s many reasons people purchase video games instead of renting them. Some people love to have complete collections. However, most people purchase a game to play it more than once. Sure, with multiplayer games, you definetly will play it several times over a console’s lifespan and beyond. However, for single player games, there is usually a singular narrative that has no further content once the narrative ends and the credits rolls. What’s a gamer to do after THE END? Why, play it again because the game was incredible! Here’s a game(s) I booted back up.
In case you’ve never played the series, No More Heroes is a series that follows assassin Travis Touchdown. He gets challenged to take down the top 10 ranked mercenaries after winning a beam katana (lightsaber) and fighting to win the affections of the enticing Sylvia Christel. There’s so many original and ludicrous things about this game and its sequel that make the two games a standout on the Wii, a system highly criticized for appealing to children and new gamers.
First off, who is Travis Touchdown?
Travis Touchdown is a twenty something who learns wrestling moves from luchadores to fight, watches too anime, has overdue video fees, plays with his cat to pass the time, and saves the game on the toilet.
Travis makes money by running errands around town, such making deliveries, flipping burgers, and assassinating simple hitmen on the street. Y’know, the usual. He always becomes stronger the only way we all know how: hitting the gym. If Scott Pilgrim is the everyman nerd fighting for the love of his life, Travis is the bad boy/nerd fighting for the love of his life…and some revenge down the line.
Does Travis look the part?
Much of the instant appeal of the games is visual. The cel-shaded graphics are dynamic and crisp, leading to some incredible character designs. The aesthetics of this game are 8-bit stylized and everything about Travis’ existence is crazy. From hot girls trying to seduce/kill Travis, to playing mini-games to make money, and finding new clothing from garbage, Travis is one of the most visually distinctive characters in recent time. Lastly, he has an awesome whip.
So….can he fight?
I may have made Travis out to be some loser Otaku who hangs out in his dump of an apartment.
This is true. However, he learns more as he learns from fighting more and training with his master. Travis also purchases new weapons, can swing his sword with multiple stances, and use his head to take out outrageous assassins.
The games use a z-targeting system similar to Nintendo games of the past, and this helps Travis take down multiple goons all at once. Things get bloody once Travis hits limit breaks called Jackpots. Entering his dark mode, Travis makes a bloody mess out of everyone with range, as he slashes at super speed and holds back nothing. But what’s a good hero without villains.
Really, there are no more heroes.
In both games, Travis has to take out the assassins who stand in his way. While he makes very few friends in the process, Travis faces the most outrageous killers.
I’d like to reveal more, but cannot without spoiling some of the plot. Just when you think a grandiose boss battle can’t be topped, the next assassin comes to throw Travis for a loop. These killers can be sympathetic at times, but their madness outweighs any good. They’re going to kill Travis by whatever means necessary.
So if you’re ever in need of an incredible pair of games that wipe away the notion of cutesy Wii-game, No More Heroes and its sequel, No More Heroes 2: Desperate Struggle are the ones for you. PS3 and Xbox 360 owners can enjoy an enhanced port of the first game, No More Heroes: Heroes’ Paradise, but will miss out on the amazing sequel. Fans of No More Heroes can tweet me @Bumsteezy for their favorite United Assassin’s Association member or their favorite part of NMH!